Ok the new psykopaint beta 2 is up and running, recieved lots of good feedback so far.
The 2 main paint and brush tools have been improved, now i want to bring the geometric tool to a new level!
The next step for geometric tool (which cuts image parts into polygons, i already have the delaunay implemented, now i want to implement other algorithms), is to implement different kind of subdivisions. With different polygons, triangles, quadrilateral etc...
I was kind of upset to find that what i wanted was already done and so brilliantly by quasimondo : http://www.flickr.com/photos/quasimondo/3313534845/in/photostream/
But on the other hand now i know that it can lead to amazing results!
We cannot recreate the wheel all the time isn't it! But i'll just try to make it better. And i have my ideas on the subject already ;-)
So i equipped myself with a line intersection algorythm : http://blog.controul.com/2009/05/line-segment-intersection/
And we will see what will come up from this...
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